Prototyping
Prototyping means building a first version of your idea so you can test and improve it. For example, you might create a cardboard model of an installation before building it with sensors and lights.
Why is this relevant to you? As a Creative Technologist, prototyping is the fastest way to learn what works and what does not. It helps you test interactions, get feedback from stakeholders, and explore technical feasibility.
Starting Points
- Start simple: build quick prototypes with basic materials or software.
- Test your prototype with real users as early as possible.
- Iterate: improve your prototype step by step based on feedback.
Key Points
- Prototypes are tools for learning, not final products.
- Document your iterations and what you learned from each step.
- Match the fidelity of your prototype to the question you want to answer.
- Involve stakeholders in testing and reflection.