Game Design Tools
This concerns the structured application of recognized methodologies to develop a game concept. Examples include designing 'feedback loops', defining 'design pillars' and 'formal elements'. Such tools help you define and communicate all aspects of gameplay, story, and mechanics within the team.
Starting Point
Key Points
- You clearly document the game concept so that the setup, gameplay, and rules are clear to everyone.
- Visualize the design using suitable techniques.
- You work iteratively.
- You validate your design.
- You incorporate findings into the game design document.